Halresa is a game that aims to innovate the bogged down shoot'em up niche, trying to answer the following question: Is it possible a shoot'em up where the player not shoots? With this in mind, the gameplay of Halresa set in an abstract world of electronic music and thousands of shots of colors. The goal is to defeat the enemy, returning their bullets with a shield. But the shield is not able to repay all the bullets, but only those that are the same color (green shield bounce off green bullets, red shieds bounce off red bullets). If a bullet impact the enemy after being bounced, it will hurt him.
Published: 2014
Encounter:
The Games Factory Donostia Videogames competition 2014
Iñigo Otxotorena.